Take-Two Interactive CEO Strauss Zelnick emphasizes the irreplaceability of human creativity in game development despite AI advancements. He asserts that developers should be fairly compensated if ...
Take-Two CEO Strauss Zelnick believes that the more time players spend in the game, the more they'll come to enjoy it. New features, including the Ages system, may take some time to get used to.
Take-Two CEO Strauss Zelnick criticizes AI in games, calling it an "oxymoron.' Take-Two Interactive takes measures to avoid using AI in upcoming games to protect intellectual property. Zelnick ...
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