"So for example, there may be monsters fighting each other in the background and have wounds that you didn't implement, but ...
The latest D&D core rulebook resurrects a few ideas from a much-maligned version of the game, but that's a good thing ...
Eurogamer has played the first six hours of Monster Hunter Wilds, and here are our in-depth first impressions.
We played five hours of Monster Hunter Wilds and came away with a better understanding of how it differs from Monster Hunter World.
A five-hour story preview of 'Monster Hunter Wilds' teases a tantalising blend of monster variety, an organic world, and ...
Astronomers used an array of telescopes to find the most massive radio jet in the early universe. The celestial object is ...
Tokuda said that the Monster Hunter Wilds team has been careful about how it can teach players gradually during the game’s “very tutorial-like,” “easy-to-understand” first few hours, but that as ...
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We've already written about how impressive the storytelling bits of Monster Hunter's early hours are compared to past games ...
For Clarion County native and Army veteran Tony Ochs, Monster Jam at PPG Paints Arena isn't just a stop on tour, it's a ...
“The big essence of Monster Hunter is that ... a system that better explains the 14 weapons that players can choose from. Where Monster Hunter World just tells you to pick one without any ...
GameCentral gets to play Capcom’s next evolution of Monster Hunter, featuring the return of a classic arachnid.
Just 31 when he took over Washington State in 1987, Kelvin Sampson never beat Lute Olson's emerging Wildcats. Now a veteran ...
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