Take-Two CEO Strauss Zelnick believes that the more time players ... may take some time to get used to. Civilization 7 is out now, launching with a "mixed" user review rating on Steam, though ...
Take-Two Interactive CEO Strauss Zelnick emphasizes the irreplaceability of human creativity in game development despite AI advancements. He asserts that developers should be fairly compensated if ...
Take-Two CEO Strauss Zelnick recently shared some interesting ... and the conventional wisdom out there is like, 'AI is gonna make us all unemployed'," he said at the time. "It is just the ...
Take-Two CEO Strauss Zelnick criticizes AI in games ... prompting some developers and artists to speak out. With the release of Rockstar's highly anticipated continuation of its Grand Theft ...
Take-Two CEO Strauss Zelnick has said that workers should continue to be paid for their work if their efforts are then used or replicated by AI in the future, while maintaining that the "creative ...
Strauss Zelnick, CEO of Grand Theft Auto VI publisher Take-Two, has said that the use of artificial intelligence could lead to more employment in the games industry and not result in job losses as ...
TL;DR: Take-Two Interactive's CEO, Strauss Zelnick ... PC release has been ruled out, it certainly appears that is the case. During the interview with IGN, Zelnick said, "We don't always go ...
Rockstar's Grand Theft Auto VI is the biggest game coming out this year ... Unsurprisingly, then, Take-Two boss Strauss Zelnick has said he thinks the game could help lift console sales.
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